SOFTWARE / REAL-TIME SYSTEMS
Runtime Tools
Interfaces, plugins and execution systems for teams working close to real-time graphics, automation and creative production.
SELECTED DIRECTIONWe build the layer between an idea and execution: software, graphics systems, automation and technical infrastructure for modern creative work.
RASTER & RUNTIME / 2026
Raster & Runtime is the studio and lab. The work spans tools, runtime systems, imaging, automation and applied AI without forcing every project into the same shape.
Start with a problemSOFTWARE / REAL-TIME SYSTEMS
Interfaces, plugins and execution systems for teams working close to real-time graphics, automation and creative production.
SELECTED DIRECTIONRENDERING / IMAGING / GPU
Technical systems for pixels, light, buffers, compute and visual correctness across demanding creative workflows.
R&DMODELS / TOOLS / PIPELINES
Practical AI systems that connect models to production data, existing tools and repeatable execution.
ACTIVE FOCUSLighting, assets, runtime tools, and real-time production workflows.
Cinematic pipelines, virtual production support, and AI-assisted iteration.
Asset intelligence, validation, packaging, and marketplace readiness.
High-fidelity environments, materials, presentation systems, and automation.
Plugins, creative software, developer tools, asset pipelines, real-time interfaces and experimental systems. We do not need every product to look alike. We need each system to fit the work.
Raster & Runtime works on production tools, prototypes, creative pipeline systems and AI integration where software, graphics and runtime constraints overlap.
Edge compute, capture systems, new interfaces, AI appliances and experimental software belong here when they become real enough to show. Nothing in this lab is implied to be commercially available until it is explicitly presented that way.